Script

  • Double clicking on /MapInit.DriftScript or /SimUpdate.DriftScript will open script file in default text editor
  • Right clicking items in left list-widget allows insertion and deletion of files
  • Run Map-Init Script: Does a dry run of MapInit.DriftScript
    • Calls gx_map_init in MapInit.DriftScript
    • Prints any errors to console
  • Run Sim-Update Script: Does a dry run of SimUpdate.DriftScript
    • Calls gx_sim_init and gx_sim_update in SimUpdate.DriftScript
    • Prints any errors to console
  • Refer to DriftScript for more information