Tex Layers

Tex Layers mode allows you to specify which triangles belong to which Tex Layer

  • Triangles overlayed in green are part of Tex Layer #1
  • Triangles overlayed in blue are part of Tex Layer #2
  • This feature allows you to paint on your map with more than 4 splatter textures
  • This feature also makes it possible to create 'hard' terrain edges
  • See high-level-explanation for detailed explanation of splatter texture rendering
  • Compatible with symmetry-mode and flood-fill-mode