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Units

Units

  • Thi mode allows you to add/delete units on the map for the current player.
  • You can change the current player using the dropdown below the unit list
  • Selecting units, and then press Enter will open up a dialog for additional unit options, such as changing player ID, gemston amount, etc
    • Different types of units may offer different options in dialog
    • You can also provide string identifiers to units in the options dialog, which can be using for scripting and other things.
      • Example: In order for a gateway to teleport units to another gateway, you need to provide each gateway a string identifier and set up the destination gateway in the options
  • Compatible with symmetry-mode, enable-unit-stacking, and adddel-only-if-symmetries-are-valid,

Unit Groups

  • You can assign unit groups to certain units, which can be helpful for scripting.
  • Certain units have properties/abilities that may reference unit groups
    • Example: Control Panel can a reference group of Trap Doors to enable opening/closing them